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Q-Learning, Deep Q Networks (DQN)

Lesson 17/45 | Study Time: 20 Min

Q-learning and Deep Q Networks (DQN) represent foundational and advanced techniques in reinforcement learning that enable agents to learn optimal policies through interaction with an environment.

Q-learning is a model-free, value-based algorithm that updates action-value estimates (Q-values) iteratively to guide decision-making.

DQN extends Q-learning by integrating deep neural networks to approximate Q-values in complex, high-dimensional state spaces, enabling reinforcement learning applications in environments with large or continuous inputs such as images.

Introduction to Q-learning

Q-learning is an off-policy reinforcement learning algorithm focused on learning the value of taking a given action in a given state, expressed as the Q-function Q(s, a).


1. The main objective is to find the optimal action-value function Q* (s, a) which maximizes expected future rewards.

2. It updates Q-values iteratively using the Bellman equation:


 

Where:


Q-learning balances exploration and exploitation through action selection strategies such as ε-greedy.


Limitations of Classical Q-learning


1. It relies on a discrete state-action space or tabular representation, which is impractical for large or continuous spaces.

2. Requires storing and updating Q-values for all state-action pairs, leading to scalability challenges.

Deep Q Networks (DQN)

DQN overcomes Q-learning’s limitations by using deep neural networks as function approximators to estimate the Q-value function.


1. The neural network takes raw state inputs (e.g., images) and outputs Q-values for all possible actions.

2. Enables RL in environments with high-dimensional inputs such as Atari games or robotics.


Key innovations in DQN include:

The DQN Algorithm Steps

Listed below are the foundational procedures that guide Deep Q-Network training. These steps describe how experiences are stored, sampled, and used to refine predictions.


1. Initialize online Q-network and target network with random weights.

2. Observe the current state 

3. Select action 

4. Execute action, observe reward 

5. Store transition 

6. Sample mini-batch of transitions from replay buffer.

7. Compute target Q-values with the target network and update the online network via gradient descent.

8. Periodically update the target network with online network weights.

Strengths and Impact of DQN


1. Successfully applied in challenging domains like Atari 2600 games, achieving human-level performance.

2. Capable of handling raw pixel inputs and learning directly from high-dimensional data.

3. Paved the way for numerous extensions and improvements in deep reinforcement learning.

Chase Miller

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Class Sessions

1- Bias–Variance Trade-Off, Underfitting vs. Overfitting 2- Advanced Regularization (L1, L2, Elastic Net, Dropout, Early Stopping) 3- Kernel Methods and Support Vector Machines 4- Ensemble Learning (Stacking, Boosting, Bagging) 5- Probabilistic Models (Bayesian Inference, Graphical Models) 6- Neural Network Optimization (Advanced Activation Functions, Initialization Strategies) 7- Convolutional Networks (CNN Variations, Efficient Architectures) 8- Sequence Models (LSTM, GRU, Gated Networks) 9- Attention Mechanisms and Transformer Architecture 10- Pretrained Model Fine-Tuning and Transfer Learning 11- Variational Autoencoders (VAE) and Latent Representations 12- Generative Adversarial Networks (GANs) and Stable Training Strategies 13- Diffusion Models and Denoising-Based Generation 14- Applications: Image Synthesis, Upscaling, Data Augmentation 15- Evaluation of Generative Models (FID, IS, Perceptual Metrics) 16- Foundations of RL, Reward Structures, Exploration Vs. Exploitation 17- Q-Learning, Deep Q Networks (DQN) 18- Policy Gradient Methods (REINFORCE, PPO, A2C/A3C) 19- Model-Based RL Fundamentals 20- RL Evaluation & Safety Considerations 21- Gradient-Based Optimization (Adam Variants, Learning Rate Schedulers) 22- Hyperparameter Search (Grid, Random, Bayesian, Evolutionary) 23- Model Compression (Pruning, Quantization, Distillation) 24- Training Efficiency: Mixed Precision, Parallelization 25- Robustness and Adversarial Optimization 26- Advanced Clustering (DBSCAN, Spectral Clustering, Hierarchical Variants) 27- Dimensionality Reduction: PCA, UMAP, T-SNE, Autoencoders 28- Self-Supervised Learning Approaches 29- Contrastive Learning (SimCLR, MoCo, BYOL) 30- Embedding Learning for Text, Images, Structured Data 31- Explainability Tools (SHAP, LIME, Integrated Gradients) 32- Bias Detection and Mitigation in Models 33- Uncertainty Estimation (Bayesian Deep Learning, Monte Carlo Dropout) 34- Trustworthiness, Robustness, and Model Validation 35- Ethical Considerations In Advanced ML Applications 36- Data Engineering Fundamentals For ML Pipelines 37- Distributed Training (Data Parallelism, Model Parallelism) 38- Model Serving (Batch, Real-Time Inference, Edge Deployment) 39- Monitoring, Drift Detection, and Retraining Strategies 40- Model Lifecycle Management (Versioning, Reproducibility) 41- Automated Feature Engineering and Model Selection 42- AutoML Frameworks (AutoKeras, Auto-Sklearn, H2O AutoML) 43- Pipeline Orchestration (Kubeflow, Airflow) 44- CI/CD for ML Workflows 45- Infrastructure Automation and Production Readiness